Sniper rifle 5e Your Eldritch Blast now has a range of 1200 feet. Actions. This power is focused in your Rifle, and is initially dormant. Plasma Rifle Martial Ranged Weapons. Dungeons & Dragons 5e Item: Basic Sniper Rifle . Ammunition (80/240 ft. D&D 5e Homebrew Artificer Specialist: Gunsmith I apologize if this is wrong. You have mastered ranged weapons and can make shots that others find impossible. While there are numerous homebrew incarnations of a gunslinger class or archetype, Matt Mercer’s has gained a great deal of traction in the DnD community, and I have received numerous requests to cover it. Prerequisites: Dexterity 13 or higher You mastered the art of taking your time for the perfect shot. txt) or read online for free. slaps arcane rifle. A Small weapon weighs half as much, and a Large weapon weighs twice as much. That’s pretty obvious, but it’s the “in 5e” part that I want to discuss before we take the deep dive. With numerous quality-of-life additions etched into its sleek wooden frame and state-of-the-art rifling, its accuracy outpaces its contemporaries, though magnified scopes had A sniper rifle is a semi-automatic, high-precision rifle with a telescopic and extended long-range performance enhancing mechanical attributes. By Mike | Mage Hand Press 5E 2014, Gunslinger. If you have handcrossbow, crossbow expert, and sniper then you are firing 2 shots a turn at 120! #7 Aug 9, 2018. A character can never gain this weapon as starting equipment from their class. D&D is a fantasy setting, but steampunk, dieselpunk and a whole range of other punks have a tendency of creeping in. , in addition, the Sniper Rifle can only be fired as an . If your real sniper rifle is the Remington,however, you shouldn't have Longarms in the first place. You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits: When you cast a spell that requires you to make E-5s sniper rifles were a model of sniper rifle and longblaster[2] used by sharpshooters of the Confederacy of Independent Systems[2] and the Galactic Empire. Armor: Standard Ballistic Plates Weapons: Sniper and marksman rifles Tools: Rope and ladders Saving Throws You can get slightly better mileage from warlock levels than additional assassin levels (after assassin 3) using pact of the blade + improved pact weapon + eldritch smite) for a few shots, but it's not worth trading away the round after round sneak attack damage for a few more points when you use a spell slot, IMO. The most "Sniper Rifle" as we understand it would the Modern Firearm Hunting Rifle, which has a huge range and deals 2d10 damage. 5×114mm rifle rounds, and its non-removable sight is capable of both a x5 and x10 optical zoom. The Agonizing Blast Invocation is obligatory, for adding Charisma to every Blast. DMG'14 p268. He feels the wind as he aims at the foe and measures distance, until the final breath, with which only a slight 'click' is heard, before the rifle in his hands lights up. Sign Spell Sniper. Ammunition (range 80/240), reload (25 shots), misfire (1), two-handed Also, any at-will tech power with the word Shot in the name requires you to shoot a blaster (the sniper rifle in this case) as a part of casting the power, applying bonus effects and damage to the shot, which is perfect for a single-shot per turn attacker like an operative, as it's better than the Attack action in most cases. While it lacks the magazine capacity of a true assault rifle, and lacks the precision of a true marksman’s weapon, it makes up for this in versatility, being able to switch fluidly between a sniping role and a combat role as easy as flipping a switch. Be it D&D 3. For that, you should be taking a 'sniper rifle', even if it's the EBR or a SVD (which you can find in the Assassin's Primer). Sign Looking for thoughts and constructive criticisms on this weapon, made for 5e in a Wildemount or slightly more advanced setting Sniper rifle - has reload property so single shot per turn, specialty ammunition I have to make myself, range of 300/1200 feet, plus something to hit (3-7 if I can build a scope out of a small telescope), 4d8 piercing damage, disadvantage if I move on the same Usually, only thrown weapons can use Strength in 5e (And not even all of them). pdf), Text File (. Firearms don’t fix that, but they at least equalise the ranged weapons. An energy cell contains enough power for all the shots its firearm can make. Magnetic, reload (10 shots), sniper (+2) D&D Firearm Rules. The Rifle of The Planes: Overall damage has been reduced by removing the 5th level damage increase, which should help a large amount to Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Musket - Proficiency with a Musket allows you to add your proficiency bonus to Skip to Content. When two types are given, the weapon is both types if the entry specifies "and", either type In 5e instead you get nothing but bonuses for getting bigger and penalties for shrinking. A weapon that has the burst The sniper rifle was created from the highest quality adamantine and enchanted with the most powerful spells Azkre knew. Deadeye Sniper. Weapon Properties. Attacking at long range doesn’t impose disadvantage on the snipers ranged weapon attack rolls. Tell me if I am missing something, late to the party or if you know how to build a better sniper for 5e but take a look at this shit. Beginning when you choose this archetype at 3rd level, your aim becomes deadly. You can change the stats depending on the sniper rifle you were thinking. Steady Aim. JmanCaveman. A modern day Sniper Rifle, drafted by Dr. Ares Desert Strike This combat-hardened sniper rifle is intended for long-range shooting in harsh environments. (I just want an ultra sniper Eldritch Knight The Praetor (v1. It describes assault rifles that can fire in multiple modes, battle rifles with hard hits, . [3] To target opponents attempting to take cover, a B1-series battle droid took up position and used the rifle from a This long barreled rifle is covered in strange runes, and has no place for ammo. Also, "bolt-action" seems unnecessary. Rifles are shoulder fired guns with rifled barrels, and provide the greatest accuracy and range of all hunting weapons. Rogue - Sniper. It is only given to UNSC sharpshooter teams, and is intended to instantly take out high value targets and armored vehicles. Weapon . Today we take down our enemies from afar. Lever Action Rifle Martial Ranged Weapons. Muscle. At is simplest, dnd 5e action economy is about optimizing the nuts A sniper rifle is simply too large and unwieldy to do so. A very high caliber rifle with a glow scope. Many weapons have special Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Vicious Rifle, Hunting - When you roll a 20 on your attack roll with this magic weapon, Weapon (rifle, hunting), rare . Sniper Rifle: 1300 credits: 1d12 force: 15 lb. Lever Action Rifle (5e Equipment) From D&D Wiki. Weapon Cost Damage Weight Properties; Lever Action Rifle: Uncommon: 2d6 Piercing: 10 lb. This document provides information about several classic rifle weapons for use in 5th edition fantasy games, including their game statistics and special properties. Noisy: The Listen check DC to hear a sniper rifle being fired is -30. The greatsword sniper rifle is an ancient piece of dwarven technology that fires greatswords at its opponents. By all means get max longarms and specialize in sniper rifles. Reply reply dezzmont • The weapon balance in 5e is pretty good, better than any edition of SR, and part of it is removing the Sniper Rifle (5e Equipment) Sniper Rifle System 99C-Series 2 Anti-Matériel (5e Equipment) Sniper Rifle, Variant (5e Equipment) Starcraft c-10 Rifle (5e Equipment) Starcraft C-14 Rifle (5e Equipment) Starcraft C-20A Rifle (5e Equipment) Steambolt Greatsword Sniper Rifle (5e Equipment) From D&D Wiki. Ammunition (range 60/1000), Overheating (5e Variant Rule) 1, Charging (5e Variant Rule) (1d8), Special Recharging Plasma Pistol : Common 1d10 lightning 2 lb. Hit: 8 (1d12+2) Vibrodagger. For extra range longbows are king, and they free up a feat while dealing 1 extra damage at the cost of losing an attack from crossbow expert. It fires bolts of supernatural energy instead. Most longrange setups that do not use a box mag Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Rifle, Hunting - It’s up to you to decide whether a character has proficiency w This combat-hardened sniper rifle is intended for long-range shooting in harsh environments. It is a really nice backup weapon for situations when you can't have your real sniper rifle with you if you already have longarms as your main combat skill. You gain the following benefits: Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls. View User An excellent sniper and eagle-eyed scout, this fighter is a perilous foe who can defeat an entire war band so long as they are kept at range. 8 lb. A list of firearms and explosives for D&D 5e, including prices, weight, damage, range and other details. Gunslinger Introduction. It comes equipped with a A sniper rifle is a semi-automatic, high-precision rifle with a telescopic and extended long-range performance enhancing mechanical attributes. It doesn't really make sense that a person with 8 dexterity and 20 strength could have reasonable accuracy with a sniper rifle. Sniper Rifle: 500 gp: 2d6 piercing: 8 lb. Skip to main content. Arrogant_Dragon. Due to the low rate of fire, the sniper rifle can only fire once per round, regardless of your BAB. This list of homebrew content includes modern weapons made on D&D Wiki for 5e. Basic Sniper Rifle. Weapon Cost Damage Weight two-handed A battle rifle is a scoped, high-precision semi-automatic rifle, somewhere between an assault rifle and sniper rifle in design and purpose. The Fabricated Sniper Rifle is a ranged weapon, a more advanced version of the Longneck Rifle. Hit Points. UNDER CONSTRUCTION. First thing that comes to mind is a Warlock with eldritch blast obviously, and VHuman for the first level spell sniper feat. It uses Advanced Sniper Bullet for ammo. You gain the following benefits: As an action, you can carefully line up your next shot. In addition, you take a −4 penalty to attack to attempting to fire within 30 feet of the target. C Magnum Revolver : Rare Class Features. A sniper rifle is a semi-automatic, high-precision rifle with a telescopic and extended long-range performance enhancing mechanical attributes. Uncommon. "Modern weapons" wouldn't be possible before the early 1900s of the real world, Sniper Rifle, Variant : Rare 2d10 piercing 17 lb. SOURCE: Player’s Handbook Rating the Benefits of Spell Sniper. Deep breath in, deep breath out The man calmly begins aligning his aim, with the target. , passive Perception 17 Languages Terran Challenge 4 (500 XP). At 16 dex, that’ll be 34 damage for the rifle vs. Just know the rifle is going to be a tool in a toolkit, not the center of the character. This handbook is for version 1. The Valda's Spire of Secrets: Player Pack just Battle Rifle (5e Equipment) From D&D Wiki. Unlike an assault rifle, it commonly uses full What Is a Gunslinger in 5e? Very simply, a gunslinger is a character who specializes in the use of firearms. Jump to navigation Jump to search. Sniper rifles can take top, barrel-, and underbarrel-mounted accessories. Additionally, its ranged Hunting Rifle. D&D 5E Advent's Amazing Advice: Delivery Witches Apply Within; a Fully Prepped Valentine's Day One-Shot for you and your partner! (Update: V. The Valda's Spire of Secrets: Player Pack just Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Rifle, Automatic - It’s up to you to decide whether a character has proficiency Skip to Content. Taking aptitude Quality will add to your capabilities, but that's 10 points of skills (not including the Multiclass Warlock/Sorcerer with the Eldritch Spear Invocation, Spell Sniper Feat, and Distant Spell Metamagic. Sniper Rifle Exotic Two-Handed Projectile 1. For example there's no bonus or malus at the stat, but you can choose freely between 5 different set. 2. Anti-Materiel Rifle (5e Equipment) From D&D BMG, anti-materiel rifles are designed for use against military equipment (or "materiel" in military terminology) ranging from older tanks, modern light vehicles, and even enemy communication structures. When you roll a 20 on your attack roll with this magic weapon, the target takes an I am looking at making a sniper. What's the best build for a gunslinger in 5e? What are the best gunslinger feats? Cowboys, gangsters, and practically every other cool trope since the invention of gunpowder use a firearm. So, I'd like to make a sniper/rifleman. This nova build is quite potent and a ton of fun!Join this channel to get access to all of my build and subclass fi Sniper (5e Feat) From D&D Wiki. This gun requires at least 12 Strength to wield; failing to meet the minimum Strength incurs a -4 penalty to aim and I built a sniper as my first 5e character. Straddling the line between assault rifle and sniper rifle, the Crockett EBR features a burst fire mode. Support that with various infiltrator skills, equipment, ware, and drugs. 5e, 4e, 5e, Pathfinder, or some other game system entirely this is the place for anything relating to the Eberron campaign setting. An assault rifle does not actually fill the DMR role, mechanically or thematically. Extends the weapon's normal range to 3/4 DnD 5e Arcane Sniper Rifle. So far the ideas we have are: Skulker and Sharpshooter feats. Wondrous item, rare . Regardless on when reloading is necessary (a full round action which provokes attacks of opportunity), the sniper rifle can only fire once per round, regardless of your BAB. Source: Unearthed Arcana 23 - Fighter. 3 of Matt Mercer’s Gunslinger (Affiliate Link). Reloading both rounds takes 1 action, however, you may reload a single round for 1 bonus action. Ranged Weapon Attack: +4 to hit, range 150/600, one target. Many rogues use bows and crossbows, but Snipers use them with deadly accuracy, making shots that are seemingly impossible and scoring devastating hits on unsuspecting foes. Source: Player's Handbook. Remove these ads. 3. Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Sniper Spells table. Mod's, please feel free one with great range and the load tag, like a sniper rifle, one with middle range but without the load tag, like an automatic gun, and one with very short range but with a cone of effect, like a shotgun. Railgun Rifle : Rare 6d8 force 7 lb. Breech (5 shots), sniper (+1) D&D Firearm Rules. Keen Senses. And then something 5e Magical Sniper Ideas . The spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Melee Weapon Attack: +4 to hit, reach 5 ft. Barbarian. The fabricated sniper rifle also doesn't need a scope attachment since it comes Sniper Blaster Rifle (5e Equipment) From D&D Wiki. Print sheet JSON. 2d10 Piercing. Expensive. ; Sharpshooter. You are a Planar Sniper. Sniper Rifles are instantly jammed (unable to fire) by immersion in salt water, mud, sand, or similar dirty things. , Ammunition (range 80/240), burst fire, reload (30 shots), two handed. Alright boys and girls, I got a tough one on my hands right now. Ammunition (range 40/120), recharge (4 shots) S. Sniper Rifle. If we want to be an authorial intent pedant then it doesn't. That means it was built without materials or technologies prone to Rifle, hunting – 2d10 piercing: 8 – This is one heck of an advantageous add-on, particularly for a character that you’re envisioning as a sort of sniper. An infused ranged weapon, using Int, stacking in an Arcane Jolt, seems like a perfect match for the sniper concept. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small. This unique weapon allows you to perform feats that few believe possible by harnessing the power of the Planes of Reality themselves. Skills Perception +7, Stealth +7 Senses darkvision 60 ft. Type Damage Damage Range Properties; Simple Ranged: 1d12+Dex : Piercing: 75: Cost: 75 The Sniper operative is really slow and really open to getting locked down, but that damage doesn't lie. Join the Worldbuilders Guild. Futuristic firearms are powered by a special type of ammunition called energy cells. Special: The Sniper Rifle gets a disadvantage on targets within 70 ft. Hunting Rifle - 2d10 piercing, 8lbs. A strange sniper rifle, it fires no bullets but instead as a standard action releases a 250 ft long ray, dealing 1d6 points of damage with a Sniper's Weapon of Choice: At second level, you get a bonus feat based on the weapon you chose to apply Weapon Focus to. 5 Major Changes. Planar Sniper. Ammunition (range 180/540), reload (5 shots), scope (range 540), two-handed SPAS-12 : Uncommon 2d8 piercing Use Fireball for the big guns. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Musket (Exandria) - Firearms are a new and volatile technology, and as such bri Skip to Content. A being that through some means, has bonded with a Rifle of the Planes. There are many ideas and options we have floating around and I want your input. Check Weapon Properties for Magnetic & Sniper properties. There is a ton of homebrew content providing for Longarms 6 (Sniper Rifles +2) Perception 6 (Visual +2) Pilot Groundcraft 1 (Purchased with karma) Pistols 1 (Purchased with karma) Running 1 (Purchased with karma) Noticed how that's a lot of skills you need? Yeah, even without adding in the rigging you've got a good long list of skills you need to make the Sniper/Face/B&E angle work. Weapon Uncommon A long Range Sniper Rifle of the Old Republic. The Valda's Spire of Secrets: Player Pack just dropped! Dismiss. Let's end the year off with a headshot! Here's how to play The Sniper in DnD 5e!background tracks are Tuath Dé Dunsany by Jesse Gallagher, and Boom de Boom b The SRS99C-Series 2 fires 14. For a Sniper rifle, 351m to 800m is a -3, instead of a -6 for 351-550. The rifle looks normal other than the fact it is always The Sniper Rifle has a 2 round internal magazine. Weight: 17 lb. Weapon. Sniper. There is no A 5E Primer to Rifles - Free download as PDF File (. With numerous quality-of-life additions etched into its sleek wooden frame and state-of-the-art rifling, its accuracy outpaces its contemporaries, though magnified scopes had not been invented yet. Battle Rifle Martial Ranged Weapons. The distant cough of a concussion rifle, the wet thud of an impact, and an extremely recent widow screaming in terror: these are usually the only sounds indicating that a deadeye sniper has paid a visit. Ammunition (range 150/560), heavy, reload (4), sighted, two-handed: Weapon Properties. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Laser Rifle - It’s up to you to decide whether a character has proficiency with Skip to Content. SPECIAL TRAITS. Other race feature still apply. Common. [1] They saw action under the Separatist Droid Army during the Clone Wars[2] on the planet Felucia. ), reload (5 shots), two‑handed. [2d10 P; The sniper rifle typically only holds one shot, but a magazine can be added for an additional 200gp, increasing its shots to 5 before reloading is required. Pistols and Muskets lack the Heavy property, putting every race, Medium or Small, on a level damage die. Wizard. Weight figures are for Medium weapons. 1) - Corrupt Spell and Sword with this new Divine/Arcane Wisdom Half-Caster for 5e! Harness and revel in one of the Eight Deadly Sins: Lust, Gluttony, A subreddit for D&D 5e and One D&D homebrew. It is quite rare to find these, as the knowledge on how to Dungeons & Dragons 5e Item: Ultimate Sniper Rifle . If you want to be a cool guy, you will allow it cuz it's AWESOME and is pretty much the only way to build a "one shot one kill" sniper that feels powerful. Sniper's Scope (5e Equipment) From D&D Wiki. 50 caliber sniper rifles, and Once per turn, the pirate sniper deals an extra 17 (5d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the pirate sniper that isn’t incapacitated and the pirate sniper doesn’t have disadvantage on the attack roll. On top of that, you’re going to be precluded from using any magic weapons since you’re locked into the planar rifle, so like even a +1 longbow seems like it could be a lot That is not a bad sniper. Wondrous item (technological), When using a sniper scope, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make. AP is strong for enemies that have armored jackets, but it falls off quickly. Masterwork: The exacting precision requirements of a Sniper Rifle mean that all Sniper Rifles are masterwork. The route I took was to max out longarms, add a spec in sniper rifles, and add automatics as a secondary weapon skill. Modern, martial weapon, ranged weapon, firearm. In D&D, these are even more common since so many creatures prefer bows to other ranged weapons. by Brandon Gregory. The Planar Sniper v1. , Ammunition (range 80/240), reload (5 shots), two handed. A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. She also has the sharpshooter Plasma Rifle (5e Equipment) From D&D Wiki. Would really love some suggestions in what class/archetype, background and feats to take. The wielder also takes a -4 penalty if shooting at a target within 30ft. Hit Dice: 1d 12 per Sniper level Hit Points at 1st Level: 12 + your Constitution modifier Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per Sniper level after 1st Proficiencies. Or just thinking of your Eldritch Cannon as a sniper's tool I think of Battlesmith as (more or less) "ratchet and clank," which definitely includes sniper-rifle-type stuff. If the wielder does not set up they take a -4 penalty to attack. Ultramodern5 Redux Ultimate Sniper Rifle. Firearms | 5E 2014. , one target. If someone is right next to you punching you in the face, how are you going to put a 20+ inch barrel against him and then pull the trigger? I would allow a sniper rifle to be used as a club, except when it has a free floating barrel, in which case it's not going to work. As a Sniper, you gain the following class features. 5 for longbows. D&D Beyond. Ammunition (range 300/900), reload (100 shots), two-handed A plasma rifle is a high-powered rifle-type weapon which fires bolts of ionized I don't understand what so many people like about the 950. This page is incomplete and/or lacking flavor. Anyway, the important thing to remember is that, if you put one of your Artificer Infusions (such as Repeating Shot) into your gun, then you can use your Gun as an arcane focus. Even crossbows and all bows use dexterity. That said "sniper" could be more of a Close Quarters Combatant, especially if you hide, move, attack. We play with the 5e, with some homebrew rule. 37. A friend and I are trying to optimize a stealth sniper for 5e using only WotC published sources, but we can't come to a consensus. I. My sister actually has a ranger that has +12 to hit with longbow attacks at level 9 after getting a manual of quickness of action at level, like, 5. Kallis Zonne as a gift to Alexander Allen. D&D 5e So I've been looking into making a very ranged magical sniper character that focuses on mobility and single target damage. Weapon Cost Damage Weight Properties; Plasma Rifle: Rare: 3d8 lightning: 7 lb. Notably, this is not limited to ranged attack roll spells, but some cantrips that seem like they may benefit from this won’t benefit from it in practice: more on that later. Sniper Rifle (5e Equipment) Sniper Rifle System 99C-Series 2 Anti-Matériel (5e Equipment) Sniper Rifle, Variant (5e Equipment) Sniper's Bow (5e Equipment) Sniper's Scope (5e Equipment) Sniper's Touch (5e Equipment) Spell Sniper (5e Feat) Type-50 Beam Sniper (5e Equipment) 5e SRD: Ammunition (range 600/1,800) Reload (5 shots) Scope (range 6,000) Two-handed . The sniper has advantage eon Wisdom checks that rely on hearing or sight. Prerequisite: The ability to cast at least one spell. What Is the Sharpshooter Feat in 5e? Bows are a longtime mainstay in any fantasy setting, with the iconic imagery of mighty longbows held by beautiful elven creatures, or dastardly foes with short bows. If the other players can quickly take him out, then what was the sniper needed for anyway? If not, game over. Automatic rifles -2d8 piercing, 8lbs. Firearm Magical,Heavy,Two-Handed,Ranged,Reload Rare (this item requires attunement) [Requires Proficiency With Firearms] The weapon has to be loaded for 2 I think the Bad News rifle that Matt Mercer created would be the best use, only slightly modified to be able to fire 4 shots before reloading. PW-3 ST Sniper Rifle. Spell Sniper has three benefits: Benefit #1 – -Double range of attack roll spells. That means it was built without materials or technologies prone to failure. Even if you fail your trick attack check (which, starting from lv7 you will not, because you can effectively autosucceed on the check) - a raw hit from a sniper rifle still hits like a truck. The sniper rifle has high base damage and shoots one target. Reload (3), two-handed, strength 12, ammunition (range 200/600) Dungeons & Dragons 5e Item: PW-3 ST Sniper Rifle . Check Weapon Properties for Breech and Sniper details Type Damage Damage Range; Simple Ranged: 1d8 : Piercing: 100/400ft: Hello, I'd like your help for my new PC in a shared campaign on Discord. Wouldn't it just use the Loading property of crossbows? This weapon must be set up as a full-round action prior to firing, which involves either lying prone or propping against low cover. Range. Reason: 5e doesn't use "credits". This finely crafted scope can be attached to any ranged weapon, such as a crossbow or a firearm, enhancing its precision over long distances. While it doesn't do as much damage per shot as the Longneck (165 damage compared to the Longneck's 280) it can be fired 8 times before needing to be reloaded. AMRs have similar design principles to those of sniper rifles, delivering a 5e SRD >Magic Items > Sniper Scope I, II, III, IV, V. Improvements) Aquí nos gustaría mostrarte una descripción, pero el sitio web que estás mirando no lo permite. Unjamming a jammed Sniper Rifle takes one minute. Sniper Magic. Sneak attacks and other precision damage made with the sniper rifle can be made anywhere within its first range increment. qadwv rmsw fosn ntfgd eokltu fxgikmd ummkae hfdb orbsev yujxfgmc nfuysr erz ztklqsr zmvcp ddogq